rpg/social simulation CONCEPT (2024)
Software used: Aseprite
environment

480x360 canvas size (480x270 viewport size) with 20x20 tiled assets

Character Animation
_______________________________________________________________________________________________________________________________
rpg CONCEPT (2024)
Software used: Aseprite, Adobe Photoshop, Godot Engine
environment
640x360 viewport size with 32x32 tiled assets
UI and icons
64x64 icons
Portraits
_______________________________________________________________________________________________________________________________
browser-based cooking game (2020)
Software used: Paint Tool SAI, Adobe Flash CS6
_______________________________________________________________________________________________________________________________
Miscellaneous Spritework (2024)
Software used: Aseprite
Back to Top