rpg/social simulation CONCEPT (2024)
Software used: Aseprite
environment

480x360 canvas size (480x270 viewport size) with 20x20 tiled assets

Character Animation



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rpg CONCEPT (2024)
Software used: Aseprite, Adobe Photoshop, Godot Engine
environment


640x360 viewport size with 32x32 tiled assets
UI and icons


64x64 icons
Portraits




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browser-based cooking game (2020)
Software used: Paint Tool SAI, Adobe Flash CS6




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Miscellaneous Spritework (2024)
Software used: Aseprite

